---
title: "Faction Story · Cursed Cave · Guiding Light (LUC) · Western Cave — Quest Guide | Wizardry Variants Daphne"
description: "Faction Story · Cursed Cave · Guiding Light (LUC) · Western Cave: Faction story | a story scene — nothing to accept: starts at Town (step 1), once:…"
url: https://wizardry-daphne-map.kuaz.dev/en/quests/quest_af14ac/
---

[All quests](https://wizardry-daphne-map.kuaz.dev/en/quests/) › Faction story

# Faction Story · Cursed Cave · Guiding Light (LUC) · Western Cave

Faction story

[Step by step in the Quest Guide →](https://wizardry-daphne-map.kuaz.dev/quests/?lang=en#quest_af14ac) [Show on the map →](https://wizardry-daphne-map.kuaz.dev/en/#s=quest_af14ac)

## Where it comes from

- **Accept at**: a story scene — nothing to accept: starts at Town (step 1), once: Returned from the Impregnable Fortress
- **⬇ leads to**: [Clean up of the Old District](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_7cdf57/)

## Where it goes

- [**Western Cave**](https://wizardry-daphne-map.kuaz.dev/en/#d=western-cave)：[Western Cave](https://wizardry-daphne-map.kuaz.dev/en/dungeons/western-cave/western-cave/)
- [**Cursed Cave**](https://wizardry-daphne-map.kuaz.dev/en/#d=cursed-cave)：[Cursed Cave](https://wizardry-daphne-map.kuaz.dev/en/dungeons/cursed-cave/cursed-cave/)
- [**Southern Cave**](https://wizardry-daphne-map.kuaz.dev/en/#d=southern-cave)：[Southern Cave](https://wizardry-daphne-map.kuaz.dev/en/dungeons/southern-cave/southern-cave/)
- Town, Adventurer's Guild

## Reward

- [Knowledge] Heretical Prophet (given in the story)

depends on your choices / result

- [Inciting incident] 「Admiral's Request: Children brought back」：Took back only small children
- [Inciting incident] 「Admiral's Request: Children brought back」：Took back a promising child
- [Inciting incident] 「Admiral's Request: Children brought back」：Negotiated with Leo and suggested letting him go
- [Inciting incident] 「Admiral's Request: Children brought back」：Negotiated with Leo and suggested taking him in
- [Inciting incident] 「Inquisition: Search for Ted the heretic」：Gave up the search and returned to the royal capital
- [Inciting incident] 「Inquisition: Search for Ted the heretic」：Found Ted and let him go
- [Inciting incident] 「Inquisition: Search for Ted the heretic」：Found Ted and executed him
- [Inciting incident] 「Inquisition: Man looking for cave mushrooms」：Let them go
- [Inciting incident] 「Inquisition: Man looking for cave mushrooms」：Judged them heretic
- [Inciting incident] 「Inquisition: Suspected heretics in the cave」：Let both go
- [Inciting incident] 「Inquisition: Suspected heretics in the cave」：Judged which was heretic
- [Inciting incident] 「The Princess and the Slums: Slums in flames」：Burned the slums
- [Inciting incident] 「The Princess and the Slums: Slums in flames」：Battled the slum residents and burned the slums
- [Inciting incident] 「The Princess and the Slums: The knight's proposal」：Did not try convincing the princess
- [Inciting incident] 「The Princess and the Slums: The knight's proposal」：Tried convincing the princess that it would be inhumane
- [Inciting incident] 「The Princess and the Slums: The knight's proposal」：Tried convincing the princess that it would be a big task
- [Inciting incident] 「The Princess and the Slums: The knight's proposal」：Proposed cleaning the girl up
- [Inciting incident] 「The Princess and the Slums: A choice to be made」：Did not agree with the princess
- [Inciting incident] 「The Princess and the Slums: A choice to be made」：Agreed with the princess and cleared out the slums
- [Inciting incident] 「Client of a job in the slums」：Admiral Avare
- [Inciting incident] 「Client of a job in the slums」：Pontiff Leaufonde
- [Inciting incident] 「Client of a job in the slums」：Princess Pulgritte
- 💰 +0 G – 10,000 G
- [Soul crystal] Guiding Light (LUC)**×0–2**
- [Valuables] Magical Beast Oil**×0–1**
- [Valuables] Magical Beast Meat and Pelt**×0–1**

## Also changes

- ⚖ Alignment shifts toward Good (2)
- ⚖ Alignment shifts toward Good (3)

## Steps

1. 🏘 Town
   - 📌 unlocks [「Clean up of the Old District」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_7cdf57/) [「Aid Procurement for the Poor」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b2cda2/)
2. after step [1](#s0)
   🏘 Adventurer's Guild
   - ❓
      - if the story is at step 1, 6
         - 💬
            - 「I can't.」
               - nothing happens
            - 「I'll go now.」
               - [A]
               - [→ step 3](#s2)
      - otherwise
         - ❓
            - chose 「Understood.」 at step 4
               - 💬
                  - 「I can't.」
                     - nothing happens
                  - 「I'll go now.」
                     - ❓ where it leads depends on
                        - if step 1, 6 is done [→ step 4](#s3)
                        - progress = 1 [→ step 3](#s2)
                        - you chose “Clearing out the slums is no easy task.” [→ step 4](#s3)
            - otherwise
               - 💬
                  - 「I can't.」
                     - nothing happens
                  - 「I'll go now.」
                     - ❓
                        - if the story is at step 1, 6
                           - → continues as [A]
                        - otherwise
                           - ❓
                              - chose 「Understood.」 at step 4
                                 - [B]
                                 - ❓ where it leads depends on
                                    - if step 1, 6 is done [→ step 4](#s3)
                                    - progress = 1 [→ step 3](#s2)
                                    - you chose “Clearing out the slums is no easy task.” [→ step 4](#s3)
                              - otherwise
                                 - ❓
                                    - if the story is at step 1, 6
                                       - → continues as [A]
                                    - otherwise
                                       - ❓ where it leads depends on
                                          - progress ≤ 0 → nothing happens
                                          - progress = 1 [→ step 4](#s3)
                                          - progress ≥ 2 → nothing happens
3. continues from step [2](#s1)
   - ❓
      - if a condition holds
         - ❓
            - if the progress of 「The Search for Aegon the Wise」 / 「The Search for Egolion」 = 2
               - [A]
               - 📌 unlocks [「Clean up of the Old District」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_7cdf57/) [「Aid Procurement for the Poor」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b2cda2/)
            - otherwise
               - ❓
                  - if the progress of 「Faction Story」 / 「Faction Story · Guiding Light (SPD)」 ≥ 1
                     - [B]
                     - ❓
                        - if the progress of 「The Search for Aegon the Wise」 / 「The Search for Egolion」 = 2
                           - → continues as [A]
                        - otherwise
                           - [C]
                           - ❓
                              - if: Elmon died
                                 - → continues as [A]
                              - otherwise
                                 - ❓
                                    - if the progress of 「The Search for Aegon the Wise」 / 「The Search for Egolion」 ≠ 2
                                       - 「What is it?」 / 「I'm in a hurry.」 — either — same result
                                       - → continues as [A]
                                    - otherwise
                                       - → continues as [A]
                  - otherwise
                     - ❓
                        - if 「Faction Story」 / 「Faction Story · Guiding Light (SPD)」 has not reached that point yet
                           - → continues as [C]
                        - otherwise
                           - → continues as [B]
      - otherwise
         - → continues as [A]
4. continues from step [2](#s1)
   - ❓
      - if the progress of 「Faction Story」 / 「Faction Story · Guiding Light (SPD)」 = 2
         - ❓
            - if done in an earlier loop
               - 💬
                  - 「A heretic?」
                     「Where would you have me go?」
                     — what happens next depends on which you chose
                     - [A]
                     - [B]
                     - ❓
                        - if done in an earlier loop
                           - 💬
                              - 「A heretic?」
                                 - [C]
                                 - ❓
                                    - chose 「Where would you have me go?」 at step 4
                                       - [D]
                                       - ↺ back to [B]
                                    - otherwise
                                       - ↺ back to [B]
                              - 「Where would you have me go?」
                                 - [E]
                                 - ❓
                                    - chose 「A heretic?」 at step 4
                                       - → continues as [D]
                                    - otherwise
                                       - ↺ back to [B]
                              - 「Understood.」
                                 - [F]
                        - otherwise
                           - 💬
                              - 「A heretic?」
                                 - → continues as [C]
                              - 「Where would you have me go?」
                                 - → continues as [E]
                  - 「Understood.」
                     - → continues as [F]
            - otherwise
               - 💬
                  - 「A heretic?」
                     「Where would you have me go?」
                     — what happens next depends on which you chose
                     - [G]
                     - → continues as [B]
      - otherwise
         - ❓
            - if done in an earlier loop
               - 💬
                  - 「A heretic?」
                     「Where would you have me go?」
                     — what happens next depends on which you chose
                     - [H]
                     - [I]
                     - ❓
                        - if done in an earlier loop
                           - 💬
                              - 「A heretic?」
                                 - [J]
                                 - ❓
                                    - chose 「Where would you have me go?」 at step 4
                                       - [K]
                                       - ↺ back to [I]
                                    - otherwise
                                       - ↺ back to [I]
                              - 「Where would you have me go?」
                                 - [L]
                                 - ❓
                                    - chose 「A heretic?」 at step 4
                                       - → continues as [K]
                                    - otherwise
                                       - ↺ back to [I]
                              - 「Understood.」
                                 - → continues as [F]
                        - otherwise
                           - 💬
                              - 「A heretic?」
                                 - → continues as [J]
                              - 「Where would you have me go?」
                                 - → continues as [L]
                  - 「Understood.」
                     - → continues as [F]
            - otherwise
               - 💬
                  - 「A heretic?」
                     「Where would you have me go?」
                     — what happens next depends on which you chose
                     - [M]
                     - → continues as [I]
5. after step [2](#s1)
   🏘 Town
   - ❓
      - if: Secretary Pickerel died
         - [A]
         - 💬
            - 「Why?」
               「A slum?」
               — what happens next depends on which you chose
               - [B]
               - [C]
               - ❓
                  - chose 「Why?」 at step 5
                     - ❓
                        - chose 「A slum?」 at step 5
                           - 💬
                              - 「Why?」
                                 「A slum?」
                                 — what happens next depends on which you chose
                                 - [D]
                                 - ↺ back to [C]
                              - 「All right.」
                                 - [E]
                                 - 📌 unlocks [「Paulownia Box Recovery」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_93dc41/) [「Recovery of Belongings」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b85e99/)
                        - otherwise
                           - ↺ back to [A]
                  - otherwise
                     - ↺ back to [A]
      - otherwise
         - [F]
         - 💬
            - 「Why?」
               「A slum?」
               — what happens next depends on which you chose
               - [G]
               - [H]
               - ❓
                  - chose 「Why?」 at step 5
                     - ❓
                        - chose 「A slum?」 at step 5
                           - 💬
                              - 「Why?」
                                 「A slum?」
                                 — what happens next depends on which you chose
                                 - [I]
                                 - ↺ back to [H]
                              - 「All right.」
                                 - → continues as [E]
                        - otherwise
                           - ↺ back to [F]
                  - otherwise
                     - ↺ back to [F]
6. after step [1](#s0) or [4](#s3)
   🏘 Town
   - ❓
      - if: Took Princess Pulgritte's request (Royals)
         - 📌 unlocks [「Clean up of the Old District」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_7cdf57/) [「Aid Procurement for the Poor」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b2cda2/)
         - [A]
         - [→ step 7](#s6)
      - otherwise
         - ❓
            - if: Took Pontiff Leaufonde's request
               - 📌 unlocks [「Clean up of the Old District」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_7cdf57/) [「Aid Procurement for the Poor」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b2cda2/)
               - → continues as [A]
            - otherwise
               - ❓
                  - if: Took Admiral Avare's request
                     - 📌 unlocks [「Paulownia Box Recovery」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_93dc41/) [「Recovery of Belongings」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b85e99/) [「Clean up of the Old District」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_7cdf57/) and 1 more
                     - [→ step 7](#s6)
                  - otherwise
                     - [→ step 7](#s6)
7. after step [5](#s4) or continues from step [6](#s5)
   🏘 Town
   - ❓
      - if the story is at step 1, 6
         - [A]
         - 「This is the royal capital.」 / 「The Abyss is far worse than this.」 — either — same result
         - [B]
      - otherwise
         - ❓
            - if the story is at step 1, 6
               - → continues as [A]
            - otherwise
               - ❓
                  - chose 「Understood.」 at step 4
                     - → continues as [B]
                  - otherwise
                     - nothing happens
   - ❓
      - if the story is at step 1, 6
         - 💬
            - 「Comfort the child」
               「Glare at the child」
               - [A]
               - ↩ back to the menu
            - 「Take the child with you」
               - [B]
               - ❓
                  - if the story is at step 9
                     - [C]
                     - ❓
                        - if the story is at step 10
                           - ❓ where it leads depends on
                              - progress ≤ 2 → nothing happens
                              - progress = 3 [→ step 12](#s11)
                              - progress ≥ 4 → nothing happens
                        - otherwise
                           - nothing happens
                  - otherwise
                     - nothing happens
            - 「Leave the child」
               - → continues as [B]
      - otherwise
         - ❓
            - if the story is at step 1, 6
               - → continues as [B]
            - otherwise
               - ❓
                  - if the story is at step 9
                     - → continues as [C]
                  - otherwise
                     - nothing happens
   - 「Why?」 / 「What's with all the corpses?」 — either — same result
   - ❓
      - chose 「Take the child with you」 at step 8
         - ❓
            - if the story is at step 10
               - ❓ where it leads depends on
                  - progress ≤ 2 → nothing happens
                  - progress = 3 [→ step 12](#s11)
                  - progress ≥ 4 → nothing happens
            - otherwise
               - nothing happens
      - otherwise
         - nothing happens
   - ❓
      - if the story is at step 28（won the fight）
         - [A]
         - [→ step 26](#s26)
      - otherwise
         - ❓
            - chose 「You have a point.」 at step 27
               - → continues as [A]
            - otherwise
               - ❓
                  - chose 「Search for Ted, the One-Legged Prophet」 at step 25
                     - [B]
                     - [→ step 27](#s27)
                  - otherwise
                     - ❓
                        - chose 「So this is how a heretic thinks?」 at step 27
                           - → continues as [B]
                        - otherwise
                           - ❓
                              - chose 「Understood.」 at step 4
                                 - [C]
                                 - ❓
                                    - chose 「Take the child with you」 at step 8
                                       - ❓
                                          - if the story is at step 9
                                             - ❓ where it leads depends on
                                                - progress ≤ 2 → nothing happens
                                                - progress = 3 [→ step 12](#s11)
                                                - progress ≥ 4 → nothing happens
                                          - otherwise
                                             - nothing happens
                                    - otherwise
                                       - nothing happens
                              - otherwise
                                 - → continues as [C]
   - ❓
      - if the story is at step 9
         - ❓
            - if the story is at step 10
               - ❓ where it leads depends on
                  - progress ≤ 2 → nothing happens
                  - progress = 3 [→ step 12](#s11)
                  - progress ≥ 4 → nothing happens
            - otherwise
               - nothing happens
      - otherwise
         - nothing happens
12. continues from step [10](#s9) or [11](#s10)
   🏘 Town
   - ❓
      - if the story is at step 1, 6
         - [→ step 13](#s12)
      - otherwise
         - ❓
            - if the story is at step 1, 6
               - 🎲 random draw (1–3)
            - otherwise
               - nothing happens
13. continues from step [12](#s11)
   - 💬
      - 「Take the child with you」
         「Leave the child」
         — what happens next depends on which you chose
         - [A]
         - 📌 unlocks [「Clean up of the Old District」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_7cdf57/) [「Aid Procurement for the Poor」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b2cda2/)
14. 📍 Western Cave: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.14.0)
   - 💬
      - 「Go through the hole」
         - nothing happens
      - 「Don't go through」
         - nothing happens
15. 📍 Western Cave: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.15.0)
   - 💬
      - 「Go through the hole」
         - nothing happens
      - 「Don't go through」
         - nothing happens
16. 📍 Western Cave: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.16.0)
   talk with Lulunarde
17. after step [10](#s9)
   📍 Cursed Cave: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.17.0)
   - 🎲 where it appears is drawn at random (one of 4 spots)
18. after step [17](#s17)
   📍 Cursed Cave: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.18.0)
   talk with Lulunarde
19. 📍 Cursed Cave: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.19.0)
   - 💬
      - 「You're a heretic.」
         - ❓
            - the first time here
               - ⚖ Alignment shifts toward Good (2)
            - otherwise
               - nothing happens
      - 「Leave her be」
         - nothing happens
20. after step [17](#s17)
   📍 Cursed Cave: 2 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.20.0)
   - 💬
      - 「You're heretics.」
         - ⚔ Battle: Fallen Knight Lv45 · Ruffian Lv45
      - 「Let them go」
         - nothing happens
21. after winning the fight in step [20](#s20)
   - ❓
      - the first time here
         - ⚖ Alignment shifts toward Good (3)
      - otherwise
         - nothing happens
22. 📍 Cursed Cave: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.22.0)
   - 💬
      - 「You're a heretic.」
         - ⚔ Battle: Novice Fighter Lv45
      - 「Let him go」
         - nothing happens
23. after winning the fight in step [22](#s22)
   talk with Lulunarde
24. 📍 Cursed Cave: 4 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.24.0)
   - 「Who told you such lies?」 / 「That's absurd.」 — either — same result
   - ⚔ Battle: Gluttonous Maw Lv45
25. after winning the fight in step [24](#s24)
   - 💬
      - 「Search for Ted, the One-Legged Prophet」
         「Return to the royal capital」 → 💰 6000 G
         — what happens next depends on which you chose
         - [A]
      - 「Continue exploring」
         - nothing happens
26. continues from step [10](#s9)
   talk with Emaciated Man
27. continues from step [10](#s9)
   - 「I'm looking for Ted.」 / 「You're a heretic?」 — either — same result
   - 📜 Knowledge: Heretical Prophet
   - 💬
      - 「So this is how a heretic thinks?」
         - ⚔ Battle: Ted, the One-Legged Prophet Lv45 · Ruffian Lv45 · Novice Fighter Lv45 · Novice Dwarf Priest Lv45 · Dispelling Cult Fighter Lv45
      - 「You have a point.」
         - 💰 10000 G
         - [→ step 33](#s33)
28. after winning the fight in step [27](#s27)
   talk with Inquisitor
29. 📍 Cursed Cave: 6 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.29.0)
   conversation only
30. after step [12](#s11)
   📍 Southern Cave: 4 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.30.0)
   - ❓
      - if the story is at step 12
         - [A]
         - 💬
            - 「Comfort her」
               - ↺ back to [A]
            - 「Glare at her」
               - [B]
               - ↩ back to the menu
            - 「Take her with you」
               - [C]
               - ❓ where it leads depends on
                  - progress ≤ 2 → nothing happens
                  - progress = 3 [→ step 54](#s59)
            - 「Don't take her with you」
               - [D]
               - 🎲 random draw (1–3)
               - ❓
                  - by chance (33%)
                     - ❓
                        - if the story is at step 30
                           - ↺ back to [D]
                        - otherwise
                           - nothing happens
                  - otherwise
                     - ❓
                        - by chance (50%)
                           - ❓
                              - if the story is at step 30
                                 - ↺ back to [D]
                              - otherwise
                                 - nothing happens
                        - otherwise
                           - ❓
                              - if the story is at step 30
                                 - ↺ back to [D]
                              - otherwise
                                 - nothing happens
      - otherwise
         - [E]
         - 💬
            - 「Comfort her」
               - ↺ back to [E]
            - 「Glare at her」
               - → continues as [B]
            - 「Take her with you」
               - → continues as [C]
            - 「Don't take her with you」
               - ❓
                  - if the story is at step 30
                     - → continues as [D]
                  - otherwise
                     - nothing happens
31. after step [12](#s11)
   📍 Southern Cave: 4 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.31.0)
   - ❓
      - if the story is at step 12
         - [A]
         - 💬
            - 「Comfort him」
               - ↺ back to [A]
            - 「Glare at him」
               - [B]
               - ↩ back to the menu
            - 「Take him with you」
               - [C]
               - ❓ where it leads depends on
                  - progress ≤ 2 → nothing happens
                  - progress = 3 [→ step 54](#s59)
            - 「Don't take him with you」
               - [D]
               - 🎲 random draw (1–3)
               - ❓
                  - by chance (33%)
                     - ❓
                        - if the story is at step 31
                           - ↺ back to [D]
                        - otherwise
                           - nothing happens
                  - otherwise
                     - ❓
                        - by chance (50%)
                           - ❓
                              - if the story is at step 31
                                 - ↺ back to [D]
                              - otherwise
                                 - nothing happens
                        - otherwise
                           - ❓
                              - if the story is at step 31
                                 - ↺ back to [D]
                              - otherwise
                                 - nothing happens
      - otherwise
         - [E]
         - 💬
            - 「Comfort him」
               - ↺ back to [E]
            - 「Glare at him」
               - → continues as [B]
            - 「Take him with you」
               - → continues as [C]
            - 「Don't take him with you」
               - ❓
                  - if the story is at step 31
                     - → continues as [D]
                  - otherwise
                     - nothing happens
32. after step [12](#s11)
   📍 Southern Cave: 4 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.32.0)
   - ❓
      - if the story is at step 12
         - [A]
         - 💬
            - 「Comfort him」
               - ↺ back to [A]
            - 「Glare at him」
               - [B]
               - ↩ back to the menu
            - 「Take him with you」
               - ❓
                  - chose 「Take the child with you」 at step 8
                     - [C]
                     - ❓ where it leads depends on
                        - progress ≤ 2 → nothing happens
                        - progress = 3 [→ step 54](#s59)
                  - otherwise
                     - ❓
                        - chose 「Take her with you」 at step 30
                           - → continues as [C]
                        - otherwise
                           - ❓
                              - chose 「Take him with you」 at step 31
                                 - → continues as [C]
                              - otherwise
                                 - ❓
                                    - chose 「Take him with you」 at step 51
                                       - → continues as [C]
                                    - otherwise
                                       - [D]
                                       - 🎲 random draw (1–3)
                                       - ❓
                                          - by chance (33%)
                                             - ❓
                                                - if the story is at step 32
                                                   - ↺ back to [D]
                                                - otherwise
                                                   - nothing happens
                                          - otherwise
                                             - ❓
                                                - by chance (50%)
                                                   - ❓
                                                      - if the story is at step 32
                                                         - ↺ back to [D]
                                                      - otherwise
                                                         - nothing happens
                                                - otherwise
                                                   - ❓
                                                      - if the story is at step 32
                                                         - ↺ back to [D]
                                                      - otherwise
                                                         - nothing happens
            - 「Don't take him with you」
               - → continues as [D]
      - otherwise
         - [E]
         - ❓
            - if the story is at step 32
               - → continues as [A]
            - otherwise
               - [F]
               - 💬
                  - 「Comfort him」
                     - ❓
                        - chose 「Comfort him」 at step 32
                           - ↺ back to [F]
                        - otherwise
                           - ↺ back to [E]
                  - 「Glare at him」
                     - → continues as [B]
                  - 「Take him with you」
                     - ❓
                        - if the story is at step 32
                           - nothing happens
                        - otherwise
                           - ❓
                              - chose 「Take the child with you」 at step 8
                                 - → continues as [C]
                              - otherwise
                                 - ❓
                                    - chose 「Take her with you」 at step 30
                                       - → continues as [C]
                                    - otherwise
                                       - ❓
                                          - chose 「Take him with you」 at step 31
                                             - → continues as [C]
                                          - otherwise
                                             - ❓
                                                - chose 「Take him with you」 at step 51
                                                   - → continues as [C]
                                                - otherwise
                                                   - [G]
                                                   - ❓
                                                      - if the story is at step 32
                                                         - → continues as [D]
                                                      - otherwise
                                                         - nothing happens
                  - 「Don't take him with you」
                     - → continues as [G]
33. continues from step [27](#s27)
   🏘 Town
   talk with Inquisitor
34. after step [24](#s24)
   📍 Cursed Cave: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.34.0)
   - 💬
      - 「Search for Ted, the One-Legged Prophet」
         「Return to the royal capital」 → 💰 6000 G
         — what happens next depends on which you chose
         - [A]
      - 「Continue exploring」
         - nothing happens
35. after step [25](#s25) or [34](#s34)
   🏘 Town
   - [→ step 36](#s36)
36. continues from step [35](#s35) or after step [28](#s28)
   🏘 Town
   - ❓
      - chose 「Return to the royal capital」 at step 25
         - [A]
         - 💰 6000 G
      - otherwise
         - ❓
            - chose 「Return to the royal capital」 at step 25
               - → continues as [A]
            - otherwise
               - ❓
                  - chose 「Return to the royal capital」 at step 25
                     - → continues as [A]
                  - otherwise
                     - ❓
                        - chose 「Return to the royal capital」 at step 25
                           - → continues as [A]
                        - otherwise
                           - ❓
                              - the first time here
                                 - 💰 8000 G
                                 - ❓
                                    - the first time
                                       - [B]
                                       - ❓
                                          - if done in an earlier loop
                                             - 🎁 Guiding Light (LUC) ×1
                                          - otherwise
                                             - [C]
                                    - otherwise
                                       - → continues as [C]
                              - otherwise
                                 - 💰 8000 G
                                 - ❓
                                    - the first time
                                       - → continues as [B]
                                    - otherwise
                                       - → continues as [C]
   - ❓
      - if step 1, 6 is done
         - 🔀 Inciting incident 「Client of a job in the slums」: Princess Pulgritte
         - ❓
            - if the progress of 「Clean up of the Old District」 ≥ 0
               - ❓
                  - if the progress of 「Clean up of the Old District」 = 1
                     - 🔀 Inciting incident 「The Princess and the Slums: A choice to be made」: Agreed with the princess and cleared out the slums
                     - ❓
                        - if the progress of 「Clean up of the Old District」 = 1
                           - 🔀 Inciting incident 「The Princess and the Slums: Slums in flames」: Battled the slum residents and burned the slums
                           - [A]
                           - ❓
                              - chose 「We could clean the girl up.」 at step 38
                                 - ❓
                                    - chose 「We could clean the girl up.」 at step 38
                                       - 🔀 Inciting incident 「The Princess and the Slums: The knight's proposal」: Proposed cleaning the girl up
                                    - otherwise
                                       - ❓
                                          - chose 「Clearing out the slums is no easy task.」 at step 46
                                             - 🔀 Inciting incident 「The Princess and the Slums: The knight's proposal」: Tried convincing the princess that it would be a big task
                                          - otherwise
                                             - ❓
                                                - chose 「This is inhumane.」 at step 46
                                                   - 🔀 Inciting incident 「The Princess and the Slums: The knight's proposal」: Tried convincing the princess that it would be inhumane
                                                - otherwise
                                                   - ❓
                                                      - chose 「I'll pass.」 at step 38
                                                         - 🔀 Inciting incident 「The Princess and the Slums: The knight's proposal」: Did not try convincing the princess
                                                      - otherwise
                                                         - nothing happens
                              - otherwise
                                 - nothing happens
                        - otherwise
                           - ❓
                              - if the progress of 「Clean up of the Old District」 = 2
                                 - 🔀 Inciting incident 「The Princess and the Slums: Slums in flames」: Burned the slums
                                 - → continues as [A]
                              - otherwise
                                 - → continues as [A]
                  - otherwise
                     - ❓
                        - if the progress of 「Clean up of the Old District」 = 2
                           - 🔀 Inciting incident 「The Princess and the Slums: A choice to be made」: Did not agree with the princess
                           - → continues as [A]
                        - otherwise
                           - → continues as [A]
            - otherwise
               - → continues as [A]
      - otherwise
         - ❓
            - chose 「Understood.」 at step 4
               - 🔀 Inciting incident 「Client of a job in the slums」: Pontiff Leaufonde
               - ❓
                  - if step 19, 21 is done
                     - ❓
                        - if the story is at step 19, 21
                           - 🔀 Inciting incident 「Inquisition: Suspected heretics in the cave」: Judged which was heretic
                           - [B]
                           - ❓
                              - if step 23 is done（won the fight）
                                 - ❓
                                    - if the story is at step 23（won the fight）
                                       - 🔀 Inciting incident 「Inquisition: Man looking for cave mushrooms」: Judged them heretic
                                       - [C]
                                       - ❓
                                          - if step 28 is done（won the fight）
                                             - ❓
                                                - if the story is at step 28（won the fight）
                                                   - 🔀 Inciting incident 「Inquisition: Search for Ted the heretic」: Found Ted and executed him
                                                - otherwise
                                                   - 🔀 Inciting incident 「Inquisition: Search for Ted the heretic」: Found Ted and let him go
                                          - otherwise
                                             - ❓
                                                - if the story is at step 36
                                                   - 🔀 Inciting incident 「Inquisition: Search for Ted the heretic」: Gave up the search and returned to the royal capital
                                                - otherwise
                                                   - nothing happens
                                    - otherwise
                                       - ❓
                                          - chose 「Let him go」 at step 22
                                             - 🔀 Inciting incident 「Inquisition: Man looking for cave mushrooms」: Let them go
                                             - → continues as [C]
                                          - otherwise
                                             - → continues as [C]
                              - otherwise
                                 - → continues as [C]
                        - otherwise
                           - ❓
                              - chose 「Leave her be」 at step 19
                                 - 🔀 Inciting incident 「Inquisition: Suspected heretics in the cave」: Let both go
                                 - → continues as [B]
                              - otherwise
                                 - → continues as [B]
                  - otherwise
                     - → continues as [B]
            - otherwise
               - ❓
                  - if step 1, 6 is done
                     - 🔀 Inciting incident 「Client of a job in the slums」: Admiral Avare
                     - ❓
                        - if step 55 is done
                           - ❓
                              - if the story is at step 55（chose 「You should take him in.」）
                                 - 🔀 Inciting incident 「Admiral's Request: Children brought back」: Negotiated with Leo and suggested taking him in
                              - otherwise
                                 - ❓
                                    - chose 「You could always pass.」 at step 55
                                       - 🔀 Inciting incident 「Admiral's Request: Children brought back」: Negotiated with Leo and suggested letting him go
                                    - otherwise
                                       - ❓
                                          - if the story is at step 55
                                             - 🔀 Inciting incident 「Admiral's Request: Children brought back」: Took back a promising child
                                          - otherwise
                                             - ❓
                                                - if the story is at step 55
                                                   - 🔀 Inciting incident 「Admiral's Request: Children brought back」: Took back only small children
                                                - otherwise
                                                   - nothing happens
                        - otherwise
                           - nothing happens
                  - otherwise
                     - nothing happens
38. after step [1](#s0) or [6](#s5)
   🏘 Town
   - ❓
      - chose 「Take the child with you」 at step 13
         - 💬
            - 「We could clean the girl up.」 → 🎁 Magical Beast Meat and Pelt ×1
               - 📌 unlocks [「Clean up of the Old District」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_7cdf57/) [「Aid Procurement for the Poor」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b2cda2/)
               - [A]
               - 💬
                  - 「I'll go.」
                     - 📌 unlocks [「Clean up of the Old District」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_7cdf57/) [「Aid Procurement for the Poor」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b2cda2/)
                     - [→ step 46](#s51)
                  - 「I'll pass.」
                     - 📌 unlocks [「Clean up of the Old District」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_7cdf57/) [「Aid Procurement for the Poor」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b2cda2/)
            - 「It isn't my job to educate the princess.」
               - → continues as [A]
      - otherwise
         - → continues as [A]
39. after step [38](#s39)
   📍 Western Cave: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.40.0)
   - 「A gorgon?」 / 「Quiet.」 — either — same result
40. after step [39](#s40)
   📍 Western Cave: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.41.0)
   talk with Lulunarde
41. after step [1](#s0) or [38](#s39)
   📍 Western Cave: 2 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.45.0)
   - [→ step 45](#s50)
42. on entering Western Cave
   📍 Western Cave: 7 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.46.0)
   - ⚔ Battle: Gorgon Lv45
43. after winning the fight in step [42](#s46)
   talk with Lulunarde
44. on entering Western Cave
   📍 Western Cave: 1 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.48.0)
   - ⚔ Battle: Gorgon Leader Lv45
45. continues from step [41](#s45) or [44](#s48)
   - ❓ what you get depends on
      - progress = 1 → 🎁 Magical Beast Oil ×1
      - if the story is at step 13（chose 「Take the child with you」）, and you chose “We could clean the girl up.” → 🎁 Magical Beast Meat and Pelt ×1
      - progress ≥ 3 → nothing happens
   - [A]
   - 📌 unlocks [「Clean up of the Old District」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_7cdf57/) [「Aid Procurement for the Poor」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b2cda2/)
46. after step [45](#s50) or continues from step [38](#s39)
   🏘 Town
   - 💬
      - 「Clearing out the slums is no easy task.」
         - 💰 7000 G
         - 📌 unlocks [「Clean up of the Old District」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_7cdf57/) [「Aid Procurement for the Poor」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b2cda2/)
      - 「This is inhumane.」
         - 📌 unlocks [「Clean up of the Old District」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_7cdf57/) [「Aid Procurement for the Poor」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b2cda2/)
47. after step [38](#s39) or [46](#s51)
   🏘 Town
   - 📌 unlocks [「Clean up of the Old District」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_7cdf57/) [「Aid Procurement for the Poor」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b2cda2/)
48. on entering Southern Cave
   📍 Southern Cave: 6 spot(s) [Show on map](https://wizardry-daphne-map.kuaz.dev/en/#q=quest_af14ac.53.0)
   - ⚔ Battle: Forest Hawk ×2 Lv50 · Vorpal Bunny Lv36 · Chimera Lv50
49. after winning the fight in step [48](#s53)
   - ❓
      - if the story is at step 49
         - 🎲 random draw (1–2)
         - ❓
            - chose 「Take him with you」 at step 51
               - [A]
               - 🎲 random draw (1–2)
               - ❓
                  - chose 「Take him with you」 at step 50
                     - [B]
                     - 🎲 random draw (1–3)
                     - ❓ where it leads depends on
                        - not: if the story is at step 1, 6, and if the story is at step 1, 6 [→ step 52](#s57)
                        - progress = 1 [→ step 53](#s58)
                        - progress ≥ 3 [→ step 52](#s57)
                  - otherwise
                     - [→ step 50](#s55)
            - otherwise
               - [→ step 51](#s56)
      - otherwise
         - ❓
            - if the story is at step 49（won the fight）
               - → continues as [A]
            - otherwise
               - ❓
                  - if the story is at step 49
                     - → continues as [B]
                  - otherwise
                     - nothing happens
50. continues from step [49](#s54)
   - ❓
      - if the story is at step 12
         - [A]
         - 💬
            - 「Comfort him」
               - [B]
               - ❓
                  - if you have gold ≥ 10
                     - 💸 Pay
                     - 💬
                        - 「Comfort him」
                           - ↺ back to [B]
                        - 「Glare at him」
                           - [C]
                           - ↩ back to the menu
                        - 「Take him with you」 → 💰 10000 G
                           - [D]
                           - ❓ where it leads depends on
                              - progress ≤ 2 → nothing happens
                              - progress = 3 [→ step 54](#s59)
                        - 「Don't take him with you」
                           - nothing happens
                  - otherwise
                     - nothing happens
            - 「Glare at him」
               - → continues as [C]
            - 「Take him with you」 → 💰 10000 G
               - → continues as [D]
            - 「Don't take him with you」
               - nothing happens
      - otherwise
         - → continues as [A]
51. continues from step [49](#s54)
   - ❓
      - if the story is at step 12
         - [A]
         - 💬
            - 「Comfort him」
               - ↺ back to [A]
            - 「Glare at him」
               - ↩ back to the menu
            - 「Take him with you」
               - ❓ where it leads depends on
                  - progress ≤ 2 → nothing happens
                  - progress = 3 [→ step 54](#s59)
            - 「Don't take him with you」
               - nothing happens
      - otherwise
         - → continues as [A]
52. continues from step [49](#s54)
   talk with Leo the Urchin
53. continues from step [49](#s54)
   - ❓
      - steps 7–8, 30–32, 50–51 done = 0 times
         - nothing happens
      - otherwise
         - 💬
            - 「Invite them to come with you」
               - ↩ back to the menu
            - 「Threaten him」
               「Don't take him with you」
               - nothing happens
            - 「Take him with you」
               - ❓
                  - if the story is at step 32
                     - nothing happens
                  - otherwise
                     - ❓
                        - chose 「Take him with you」 at step 50
                           - nothing happens
                        - otherwise
                           - ❓ where it leads depends on
                              - progress ≤ 0 → nothing happens
                              - progress = 3 [→ step 54](#s59)
54. continues from step [51](#s56) or [53](#s58)
   - 📌 unlocks [「Paulownia Box Recovery」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_93dc41/) [「Recovery of Belongings」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b85e99/)
55. after step [54](#s59)
   🏘 Town
   - ❓
      - if the story is at step 53（chose 「Take him with you」）
         - 💬
            - 「You should take him in.」
               - ❓
                  - the first time here
                     - 💰 4000 G
                     - ❓
                        - if the progress of 「The Search for Aegon the Wise」 / 「The Search for Egolion」 = 2
                           - [A]
                           - ❓
                              - if done in an earlier loop
                                 - 「About?」 / 「I'm busy.」 — either — same result
                                 - ❓
                                    - the first time
                                       - [B]
                                       - 🎁 Guiding Light (LUC) ×1
                                       - 📌 unlocks [「Paulownia Box Recovery」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_93dc41/) [「Recovery of Belongings」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b85e99/)
                                    - otherwise
                                       - [C]
                                       - 📌 unlocks [「Paulownia Box Recovery」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_93dc41/) [「Recovery of Belongings」](https://wizardry-daphne-map.kuaz.dev/en/quests/quest_b85e99/)
                              - otherwise
                                 - 「About?」 — either — same result
                                 - → continues as [C]
                        - otherwise
                           - [D]
                           - ❓
                              - if 「Faction Story」 / 「Faction Story · Guiding Light (SPD)」 has not reached that point yet
                                 - → continues as [A]
                              - otherwise
                                 - ❓
                                    - the first time
                                       - ❓
                                          - if done in an earlier loop
                                             - → continues as [B]
                                          - otherwise
                                             - → continues as [C]
                                    - otherwise
                                       - → continues as [C]
                  - otherwise
                     - 💰 4000 G
                     - [E]
                     - ❓
                        - if the progress of 「The Search for Aegon the Wise」 / 「The Search for Egolion」 = 2
                           - → continues as [A]
                        - otherwise
                           - → continues as [D]
            - 「You could always pass.」
               - 💰 4000 G
               - → continues as [E]
      - otherwise
         - ❓
            - if the story is at step 32
               - [F]
               - 💰 10000 G
               - → continues as [E]
            - otherwise
               - ❓ what you get depends on
                  - not: if the story is at step 1, 6, and if the story is at step 1, 6 / if the story is at step 12 → 💰 8000 G
                  - progress = 2 → 💰 10000 G
                  - progress ≥ 3 → 💰 8000 G
               - → continues as [E]

[Step by step in the Quest Guide →](https://wizardry-daphne-map.kuaz.dev/quests/?lang=en#quest_af14ac) [Show on the map →](https://wizardry-daphne-map.kuaz.dev/en/#s=quest_af14ac)

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